Prototype
- "The best way to have an idea is to have a lot of ideas"
- a tool of self-expression & to help understand each other better
- never have only one prototype
- they are mentioned to fail & you should learn from those failures
- prepared to explore, evaluate & communicate ideas within the Service design process
- can be focused holistically or for individual step
- set up & built so that we can learn from them later
- replace actual implementation to learn faster & the aim is to maximize learning (because they are cheap to change / throw away)
- Prototype is for Service design what learning is for humans
- Act of creating and using Prototype is called 99 - 📄 To process/design/Concepts/Prototyping
- We're also using tools and techniques from Interaction design
- usually framed as a conceptual model
- that is the actual interface people interact with
- should be aligned with mental models of what Humans have in mind
Types
Actions, processes & experiences prototype
Physical prototypes
Environment, spaces & architecture prototypes
Digital & SW prototypes
Ecosystem & business value prototypes